In order to improve my programming & my logic skills I decided to do a really small clone of Plants vs. Zombies in Unity using FlowCanvas.
I first found out about a tutorial like this on “noobtuts”. He uses actually code but I decided to try to look at the code and try to make that code using FlowCanvas. That particular Plants vs. Zombies tutorial is “PRO” and requires a subscription, but it was enough to inspire me and make my own tasks.
In this written article I will try to show screenshots and briefly try to explain what I wanted to accomplish, I do however recommend you to watch the YouTube video below because I will go into more details about the challenges I encountered.
Those are the mechanics I wanted to implement: