Useful Unity Assets
This is a list of Useful Unity Assets. In time I hope to create an article with a short introductory tutorial for each asset on the list. Most of those assets are used by myself in various projects. This list is also a “work in progress”.
|Asset Icon||Asset Name||Description|
|Playmaker||State Machine Tool. On each state you can do pre-defined actions, send events, etc. You can create a lot of interactions pretty fast! I love this tool!|
|FlowCanvas||Just because this tool also uses the word "visual coding" this is not like Playmaker! You do need to know programming, Unity functions, etc.|
With FlowCanvas you can make stuff happen using nodes. It's similar to Unreal Blueprints.
Click here for my FlowCanvas tutorials.
|Rainbow Folders||Makes the project a bit prettier by colorizing the folders. Easier to find the folder you are looking for.|
|Enhanced Hierarchy 2.0||Helps you organize the Unity's Hierarchy even better.|
|Easy Save||You can "save your data to a file". In even more basic words, let's say that you want to have a Save Game/Load Game feature, Easy Save helps you do that pretty easily. It even has integrations with Playmaker & FlowCanvas!|
|VR Panorama 360 PRO Renderer||With this tool you can Render 360 Videos in Unity. You can setup the number of frames you want per second, the quality of the image, if you want mono or stereo, etc. Then the tool will capture a still frame depending on how long you want the video then take those still frames and make them into a video.|
Click here for my Review & Tutorial
|Gaia||Terrain tool that allows you to create a fully procedural terrain. You don't have to go fully procedural of course. Gaia has lot's of tools that make your terrain creation much more easier.|
It also has integration with a lot of other tools like different water systems (AQUAS), different weather environments (Enviro), etc.
Click here for my GAIA tutorials